Affective Computing is an emerging field aimed to develop intelligent systems able to provide a computer with the ability of recognizing, interpreting and processing human emotions. Human-computer intelligent interaction provides natural ways for humans to use computers as aids. It is argued that for a computer to be able to interact with humans it needs to have the communication skills of humans. One of these skills is the emotional aspect of communication. For this reason, affect sensing is becoming an indispensable part of advanced human-computer interfaces.
The work of the group in this area deals with the two main research focuses on Affective Computing: emotion recognition from the user’s facial expressions and multimodal fusion of affective information extracted from different human communicative channels. For this purpose, a novel and effective system for facial affect sensing has been developed and subsequently expanded to face the problem of multimodal human affect recognition.
The group is collaborating with the Aragon Institute of Technology in the development of novel tools that combine eye tracking and facial emotional recognition technologies for advanced emotion sensing and visualization. And within the NeuroGame project in the study of the cognitive and emotional evaluation of user experience in videogames.