Depicting procedural caustics in single
images |
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SIGGRAPH ASIA 2008. ACM Transactions on
Graphics 27, 5, Article 120 (December 2008) |
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Abstract: | ||||||
We present a
powerful technique to simulate and approximate caustics in images. Our
algorithm is designed to produce good results without the need to
painstakingly paint over pixels. The ability to edit global
illumination through image processing allows interaction with images at
a level which has not yet been demonstrated, and significantly augments
and extends current image-based material editing approaches. We show by
means of a set of psychophysical experiments that the resulting imagery
is visually plausible and on par with photon mapping, albeit without
the need for handmodeling the underlying geometry.
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Direct Links: | ||||||
[Paper]
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BibTeX: | ||||||
@ARTICLE{Gutierrez08,
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