Here you can download the source code of the light field edit interface developed in the paper "How Do People Edit Light Fields". It contains the full interface used in the two experiments of the paper, including the different editing tools used. It works with the set of light fields stored at this link. If you use this code, please reference the following paper:

"How Do People Edit Light Fields?"
Adrian Jarabo, Belen Masia, Adrien Bousseau, Fabio Pellacini and Diego Gutierrez
ACM Trans. Graph. 33, 4 (2014)
@article{Jarabo:SIG14, author = {Jarabo, Adrian and Masia, Belen and Bousseau, Adrien and Pellacini, Fabio and Gutierrez, Diego}, title = {How Do People Edit Light Fields?}, journal = {ACM Transactions on Graphics (SIGGRAPH 2014)}, volume = {33}, number = {4} year = {2014}, }

The code is based on OpenGL and Qt, and requires the libQGLviewer and GLEW libraries. We have tested it in Windows 7, using Visual Studio 2008, using Qt v4.7.4 and libQGLviewer v2.3.17. Note that this is a fully working code, but research code nevertheless: as such it might be a bit messy. Also, it can contain some bugs. Please report any found issue at: ajarabo AT unizar DOT es .

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