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Gallery - Third Stage (1995-1998)   | ||
| This stage provided for the simulation of the illumination process by numeric resolution of the integral equation of radiance, making use of the Monte Carlo Integration | ||
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Area Sources | ||
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Procedural-Object | ||
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Procedural-Shaders | ||
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Smoke | ||
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Realistic-Materials | ||
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Test-SPD | ||
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Volume Rendering: Projection Methods | ||
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Volume Rendering: Ray-Tracing Methods | ||
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